So, I've mentioned the past, in my last post I wrote about the best games of the last decade. In my opinion, it's only right we talk about the future too. There are some titles coming this year which have grabbed my interest and kept me looking for details on them for a while. In this post I'll cover which games I'm staying hopeful for this year and will be eager to get my hands on.
Empire of Sin
1920s Chicago; an era of crime lords, racketeering, and prohibition. Gangs ruled the city, taking to the streets to settle territorial disputes with the squeeze of a trigger. This game has been at the top of my watch list for quite a while now. I used to adore the Godfather and Mafia games on the PlayStation 2/3. Empire of Sin seems like it's going to capture the feeling of those games, and put them in a strategy game, which is such a great fit, it's a wonder this kind of game hasn't already been done (There was Omerta, but it didn't have the detail this seems to have). I always felt that the Godfather games would've been better if they had put more detail into their racketeering features, that side of the game wasn't entirely fleshed out. The combat in EoS seems like it is going to have an XCOM style to it, turn-based combat, which relies heavily on you putting together a strong crew with good chemistry. There will be alliances with other gangs you can make and break, cops to bribe (of course) and enemy territories to conquer. This is a game I'm going to be keeping a strong eye on and will likely write a lot about when it's released.
Mount & Blade: Banner lord
I used to think Mount & Blade was just a small-budget medieval RPG; then I played it. Mount & Blade: Warband became one of the best games I've ever played within a matter of hours. The large-scale battles, castle sieges, and diplomatic possibilities give this game endless hours of replayability. You can play this game countless times, and never have two playthroughs be the same. There are 5 factions you can side with, all at war with each other -think Game of Thrones without the fantasy elements- but there's even the option to form your own faction, amass a large army and conquer the continent for yourself.
Bannerlord takes all of those features I've just mentioned and amplifies them immensely. The sieges are now the kind of thing you'd see in a movie; launching large siege weapons at castle walls to break them down, destroying anyone that gets in their way, they're moments of epicness. The battles themselves seem to have been improved, and increased in scale, which has always been one of my favourite things about the series. The diplomacy has apparently been quite improved, although I'm not sure how, but the previous titles had good diplomacy. In the past, you've been able to do tasks for lords and ladies to gain their favour, win tourneys in their honour, planning uprisings against kings, so for all of this to get an improvement, I'm excited. It's intended for a release in March this year, might be time to reinstall Warband and conquer the continent again.
CD Projekt Red are famously known for their Witcher series of games, based on the books by Andrzej Sapkowski, and now an international hit Netflix series. You know that if CD Projekt Red developed a game, it's going to be incredible. Cyberpunk 2077 has been building hype since Witcher 3 was released, there was a small line in the game, which led people to believe it was a reference to a sci-fi game being in the works. The game is looking to be one of the big hitters of the year, having a team of over 500 people behind it, and even getting endorsement from Keanu Reeves (no you're breath-taking), who has a role to play in-game. This open world, science fiction experience is seeming to mix RPG adventure with fluid, shooter combat to form what could truly be a masterpiece for years to come -if it's done right.
The Last of Us: Part 2
The original title was my GOTY for 2013. It was a game I would class as real art. The level of storytelling was impeccable, unrivalled. It made you care for the characters and their journey in a way few games have succeeded to come even close to in the past. The combat was smooth, placing an emphasis on melee combat due to the way it made ammo into a scarce commodity, which you really had to use wisely. It was a survival game, within an action/adventure game. Hopefully, this sequel will keep the same level of jaw-dropping storytelling, and gut-wrenching character development that made so many people fall in-love with the game.
To sum it up
There are a lot of games to come, in this year and the next, some giants of the gaming industry, along with some lesser known underdogs that could be the stars of the spotlight this year. I know I'm excited to play them all.